AI Insights · Timothy · July 2022
Top 5 Match 3 Games Performance in Latin America Q2 2022
In Q2 2022, the top 5 Match 3 games in Latin America showed varied trends in downloads, revenue, and active users. Discover how each game performed according to Sensor Tower data.
In the second quarter of 2022, the top 5 Match 3 games in Latin America demonstrated diverse performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on Sensor Tower data.
Empires & Puzzles: Match 3 RPG by Small Giant Games saw fluctuations in its weekly revenue, peaking at approximately $193K in late May. Weekly downloads for the game remained relatively stable, with minor variations, reaching around 24K by the end of June. The number of weekly active users hovered around 115K, showing slight increases and decreases throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a significant peak in weekly downloads, hitting 181K in mid-June. However, the game's weekly revenue showed a declining trend, dropping to approximately $7.4K by the end of June. Weekly active users consistently increased, reaching over 320K towards the end of the quarter.
WWE Champions by Scopely, Inc. maintained a steady revenue stream, with minor fluctuations, averaging around $13K per week. The game’s weekly downloads remained low but stable, with numbers around 2.5K by late June. Active users saw a gradual increase, climbing to approximately 7.4K in the final week of the quarter.
Call of Antia: Match 3 RPG from FunPlus International AG displayed consistent weekly revenue growth, peaking at around $14.8K in the last week of June. Downloads experienced a notable drop early in the quarter but showed a slight recovery by June, reaching around 2.7K. The game’s active users saw a decrease from 53.6K at the start of April to around 27K by the end of June.
Bubble Witch 3 Saga by King had a stable revenue pattern, with weekly earnings averaging around $10K. The game’s downloads showed a decreasing trend, starting at 83.9K in late March and ending at approximately 64.9K by late June. Active users also displayed a gradual decline, dropping from 938K to about 908K throughout the quarter.
These insights highlight the varying performance trends of the top Match 3 games in Latin America during Q2 2022. For more detailed data and analysis, visit Sensor Tower.